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Lua IDE


Rick
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I'm fighting with the Lua IDE.

 

Disappearing breakpoints only to reappear when I close the editor and reopen.

 

I'm getting a crash when my code enters one of my functions. If I have the following line in there it crashes:

 

self.PointIndicator:SetPosition(p.x, p.y, p.z)

 

I put a breakpoint before this line and it never hits the breakpoint and still crashes (I am in debug mode). If I comment out the line and remove the breakpoint it doesn't crash and works fine. If the line is commented out and the break point is there it crashes. Why in the world would a breakpoint cause this function to crash the exe?

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