cassius Posted November 15, 2013 Share Posted November 15, 2013 Some of the shadows on my terrain are square in shape. Am I missing something, or what? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
Josh Posted November 16, 2013 Share Posted November 16, 2013 I need the files so I can produce the problem myself. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
cassius Posted November 16, 2013 Author Share Posted November 16, 2013 The cause was a particular tree that I got from asset store (bigtree). The oak tree from le2 works fine.Maybe I did something wrong during conversion. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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