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Anti-Aliasing FXAA in Leadwerks 3.1 ?


YouGroove
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Leadwerks 2 uses FXAA...it's basically a post-processing effect that tries to detect edges and make them blurrier. Consequently, it's not good at rendering fine details, because it's always trying to make more information than what it really has.

 

MSAA is a superior technique that performs random supersampling to render a higher quality image. Until recently, it wasn't possible to do this with a deferred renderer, and this was one of the main drawbacks to deferred rendering. OpenGL 4.0 now makes it possible to combine full hardware MSAA with deferred rendering.

 

Leadwerks 3.1 supports up to 32x hardware MSAA.

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