ZioRed Posted November 29, 2013 Share Posted November 29, 2013 I have issues with saving hierarchy objects as prefab, I select a hierarchy in the scene, right-click and Save as Prefab, choose a name and add extension ".pfb" (I noticed the editor doesn't actually automatically add extensions to Save As dialogs), then go to the tab Assets and navigate to the folder where I chose to save the prefab and the editor crashes. This happens every times, so I'm currently not able to use prefabs. Attached is the crash report log and the prefab file (rename Player.txt to Player.pfb), I'm on OS X 10.9 This is the hierarchy saved in the prefab: - Pivot (with a character controller and a script attached) -- Skinned Mesh prefabs_crash_report.txt Player.txt ?? FRANCESCO CROCETTI ?? http://skaredcreations.com Link to comment Share on other sites More sharing options...
Josh Posted November 30, 2013 Share Posted November 30, 2013 Thank you. This was recently reported and fixed for the next update. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Rick Posted December 16, 2013 Share Posted December 16, 2013 +1 can we get this update? You've been sitting on a lot of bug fixes for a few weeks now and this would really be nice to have. Getting this issue and basically stuck now. Link to comment Share on other sites More sharing options...
Josh Posted December 16, 2013 Share Posted December 16, 2013 A final build of 3.0 will be distributed this month. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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