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Server version of LE


Rick
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I think this was talked about for LE 3 at some point. Are we going to get a non graphics version of LE that can be ran on the server? Many features of LE make life easier and it would be nice to use LE on a server for those features.

 

The things I can think of off the top of my head:

 

- Use LE pathfinding to validate/build paths for clients

 

- Use LE collisions

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A headless LE would be awesome :) Plus how hard would it be to render at very high resolutions? Everything I do relies on shaders. How can I use this tech. for really large renders? By large I mean 1600 dpi over 2.5 meters and it does NOT have to be real time, just the same code.

 

Robin

Programmer , Intel Quad core, NVIDIA GeForce GT 220, Windows 7 Pro, Galaxy Tab 2 ( 7" and 10"), LE2,LE3,3DWS

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