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Integrated GUI for 3.2


panz3r
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69 members have voted

  1. 1. Would you want integrated GUI in 3.2 ?

    • Yes
      30
    • No
      6
    • I don't care
      5
    • Please integrate it in 3.1
      35


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http://www.kickstarter.com/projects/1937035674/leadwerks-build-linux-games-on-linux/comments?cursor=3893676#comment-3893675

 

Ofc that statement is subject to interpretation, I personally take it to mean that the gui designer will almost certainly come during 3.1's lifetime

System:

Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k

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Ofc that statement is subject to interpretation, I personally take it to mean that the gui designer will almost certainly come during 3.1's lifetime

This would be the only reason for me to upgrade to 3.1, since I don't care neither OGL4 nor Linux support (decals implementation is another big stuff required, using a plane is simply awful)

?? FRANCESCO CROCETTI ??

http://skaredcreations.com

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  • 1 month later...

OFF topic: water was solved with some plane and a shader(as far as i recall) and for networking simply native OS api. Beside, this this thread is about GUI.

BTW if you are aware of some 3rd party GUI that can use Leadwerks as renderer that would be good as well.

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@Panzr3 :

There has been already posted open source GUI solutions that could work with LE3 OpenGL (use search on forum)

LE3 Priority is elsewhere (Linux, Full screen effects ... ) , so for GUI we'll have to wait and see what happens.

Stop toying and make games

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  • 7 months later...
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