diedir Posted December 17, 2013 Share Posted December 17, 2013 Hi all, just to clarify things, what main differences we would expect between Leadwerks 3.1 and Steam Lua version ? beside the LUA only with steam (no exe compile as it stands) e.g. should we expect Deferred rendering too ? a classical comparison between the two would be great to decide where to go. thank you Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
Josh Posted December 18, 2013 Share Posted December 18, 2013 The only difference is the Indie Edition only uses Lua programming, while the regular one supports C++. The regular version will make it onto Steam eventually. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
diedir Posted December 18, 2013 Author Share Posted December 18, 2013 thank you for precision, Josh Quote AMD Ryzen 5900HX - Nvidia RTX 3070 - 32 Go - 1To SSD - W11 Link to comment Share on other sites More sharing options...
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