tjheldna Posted December 24, 2013 Share Posted December 24, 2013 I believe I've found a bug with with Rigid Body Physics. My physics shape is set to: Mode = Rigid Body Type = Box Shape Offset = 0, 0, 0 Shape Rotation = 0,0,0 Shape Size = 0.4, 0.11, 4.0 Mass = 10.0 The object aka a plank of wood is added to the world in mid air expecting to fall to the ground when the world is loaded. When the world is loaded, it appears that the object has no physics applied to it and just hangs in mid air with the above settings. If I touch the object with the character controller the object will snap to the location where it "should" have ended up if it dropped to the ground normally. After that initial issue the object can be pushed around normally. If I increase the Y value to say 0.2, the plank falls to the ground as expected. Cheers! Link to comment Share on other sites More sharing options...
YouGroove Posted December 26, 2013 Share Posted December 26, 2013 It is not similar to my bug ? http://www.leadwerks.com/werkspace/topic/7873-simple-collision-physics-not-working-on-model/ Could you post a minimal scene example to download an test ? Stop toying and make games Link to comment Share on other sites More sharing options...
tjheldna Posted December 26, 2013 Author Share Posted December 26, 2013 Hi YouGroove, Nope its a different issue. I can't upload projects at the moment. I keep getting an error when uploading. Link to comment Share on other sites More sharing options...
Josh Posted December 26, 2013 Share Posted December 26, 2013 "snap to the location" means it instantly moves, it doesn't drop gradually? My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
tjheldna Posted December 27, 2013 Author Share Posted December 27, 2013 Instantly moves Link to comment Share on other sites More sharing options...
Josh Posted December 27, 2013 Share Posted December 27, 2013 Sounds like the body isn't being interpolated while it is still active. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted September 13, 2014 Share Posted September 13, 2014 Please post a map that produces this bug. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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