YouGroove Posted January 4, 2014 Share Posted January 4, 2014 GUI is something available in any 3D engine , even super old 3D engines with good GUI systems.. Will it be any decision for a GUI system after 3.1 or will LE3 will remain without official GUI support ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Cassyblanca Posted January 4, 2014 Share Posted January 4, 2014 While I can't comment on an "official" GUI system, they aren't really that hard to develop. If you're interested, I'm working on a stack-based GUI system that will utilize XML and Lua, which you will be free to use once it's up and ready. 2 Quote Link to comment Share on other sites More sharing options...
YouGroove Posted January 4, 2014 Author Share Posted January 4, 2014 Not only me , all people and non programming fans, that could expect having a ready to use GUI system like (lot of) others 3D engines available. Betting on user solutions is not always a good point. Bad point if the user leave his tool or engine and if there is bugs or missing stuff needed (something that happens a lot) Good if the user product reach a good stability, maturity,some games have been sold using it,and where there is docs and tutorials, but this happens more when this is a sold product that sells well, where the author put more effort on it. That's why some "official" solution indeed would be more stable and not let down as part of the engine. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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