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Question about the engine capabilities


casool
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I wasn't quite sure where to put this, as there wasn't a support section, so forgive me if this is the wrong place.

 

 

Does Leadwerks have a limit on how large your maps/scenes can be? I know Source SDK's Hammer editor has a brushlimit cap. Does Leadwerks have something similar?

 

 

Thanks

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I wasn't quite sure where to put this, as there wasn't a support section, so forgive me if this is the wrong place.

 

 

Does Leadwerks have a limit on how large your maps/scenes can be? I know Source SDK's Hammer editor has a brushlimit cap. Does Leadwerks have something similar?

 

 

Thanks

 

Hey TheFreeMan,

 

Is it OK if I call you Gordon?

As far as I am aware no or at least I have not run into one. smile.png

NOTE: I am not affiliated with Leadwerks Software. I am just an Developer / End user of their awesome toolset!

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Cassyblanca, the decimal was in the correct place. The limit of 16 million square meters corresponds to 16 square kilometers (or a 4 km by 4 km square) which is probably roughly the size of the main map in Oblivion or GTA: Vice City (i.e. much larger than a small studio is probably capable of filling with quality content).

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