verbaloid Posted January 8, 2014 Share Posted January 8, 2014 Are there templates or assets available to implement melee fight, barehanded or with simple objects? Or do I have to create from scratch? Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 8, 2014 Share Posted January 8, 2014 You will have to create this from scratch or find someone to do it for you. 1 Quote Link to comment Share on other sites More sharing options...
verbaloid Posted January 8, 2014 Author Share Posted January 8, 2014 Speaking of the second option, is there a place to find coders who would code occasional stuff in Leadwerks for me, for an agreed payment? I know Lua, I do models, mocap, music+sound, but I'm not very strong at math, so fleshing out spatial calculations is really something I could use some hired help in. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 8, 2014 Share Posted January 8, 2014 You can simply open a new topic on the general forum where you request programming services. Just state what kind of work you want having done and ask people to contact/message you if they are interested. There actually was a collaboration/paid work forum not to long ago but i was removed to clean the forum a little. 1 Quote Link to comment Share on other sites More sharing options...
tjheldna Posted January 8, 2014 Share Posted January 8, 2014 The Darkness Awaits project has basic melee attacking are we allowed to post a snippet from that? 1 Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 8, 2014 Share Posted January 8, 2014 Ah yeah good one. I don't see a reason why that would not be allowed? Now that you mentioned it, why wouldn't that project be included as well? It has some nice assets. Quote Link to comment Share on other sites More sharing options...
verbaloid Posted January 9, 2014 Author Share Posted January 9, 2014 so, how about that snippet from D.A.? Quote Link to comment Share on other sites More sharing options...
bandrewk Posted January 9, 2014 Share Posted January 9, 2014 We are not allowed to share it. Read the EULA: All components accompanying the software are copyrighted by LEADWERKS CORPORATION and may not be taken apart, modified, used or published with other software or means except with the SOFTWARE PRODUCT software and may not be distributed or copied in any manner. Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 9, 2014 Share Posted January 9, 2014 I don't think that that is problem. The demo game is completely opensource and you can look and change all scripts if you want. Here is the script that contains the melee basking. It is interwoven with the fps player and touch controls, but you can get some information out of it. Player.lua Quote Link to comment Share on other sites More sharing options...
Mebaru Posted January 9, 2014 Share Posted January 9, 2014 Is it possible to get a link to sources of Darkness Awaits demo please? Quote Link to comment Share on other sites More sharing options...
Tim Shea Posted January 10, 2014 Share Posted January 10, 2014 Actually, if you have the Indie Edition the zombie/monster/crawler whatever guy has a melee attack. You can look at the code for that (e.g. how it is animated and how the hit is calculated) and reverse engineer it for your player. Then you just have to get the monster to play the "get hit by something" animation and lose some health when the player whacks him. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 10, 2014 Share Posted January 10, 2014 The Darkness Awaits project has basic melee attacking are we allowed to post a snippet from that? That's fine. Thank you for helping your fellow werker. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 10, 2014 Share Posted January 10, 2014 Josh, if I make the Darkness awaits project completely compatible with 3.1 indie edition, can I upload it for sharing? That would include scripts, models and sound. Would be great to have another project demo. Quote Link to comment Share on other sites More sharing options...
Kavex Posted January 10, 2014 Share Posted January 10, 2014 Josh, if I make the Darkness awaits project completely compatible with 3.1 indie edition, can I upload it for sharing? That would include scripts, models and sound. Would be great to have another project demo. That would be awesome for the community. Hope josh approves. Quote Steam Profile /r/Leadwerks Link to comment Share on other sites More sharing options...
Kavex Posted January 27, 2014 Share Posted January 27, 2014 Was it ever confirmed that aggror was allowed to convert darkness awaits to 3.1 and if so are you still planning on doing this aggror? Quote Steam Profile /r/Leadwerks Link to comment Share on other sites More sharing options...
gamecreator Posted January 27, 2014 Share Posted January 27, 2014 Seemed so. Or maybe he went Turbo. http://steamcommunity.com/sharedfiles/filedetails/?id=219202273 Quote Link to comment Share on other sites More sharing options...
Kavex Posted January 27, 2014 Share Posted January 27, 2014 Seemed so. Or maybe he went Turbo. http://steamcommunity.com/sharedfiles/filedetails/?id=219202273 Oh well guess that is a yes Your not game jumping are you? Quote Steam Profile /r/Leadwerks Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 27, 2014 Share Posted January 27, 2014 I have permission yes. Other people have been helping though. I was at the global game jam all weekend so I didn't have time for it. If all i well, it will be uploaded tomorrow. 1 Quote Link to comment Share on other sites More sharing options...
gamecreator Posted January 28, 2014 Share Posted January 28, 2014 Very cool. Quote Link to comment Share on other sites More sharing options...
Kavex Posted January 28, 2014 Share Posted January 28, 2014 guess my asking was good timing Quote Steam Profile /r/Leadwerks Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 28, 2014 Share Posted January 28, 2014 It has been uploaded. There are some framedrop issues but all models, scripts, sounds and textures are there for you to use and explore. http://www.leadwerks.com/werkspace/files/file/475-darkness-awaits-project-31/ 2 Quote Link to comment Share on other sites More sharing options...
Kavex Posted January 29, 2014 Share Posted January 29, 2014 thanks aggror Quote Steam Profile /r/Leadwerks Link to comment Share on other sites More sharing options...
Patrick Posted January 29, 2014 Share Posted January 29, 2014 Aggror, you're awesome!! Being able to have a look at this and everything will help me a great deal, thank you Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 29, 2014 Share Posted January 29, 2014 Couldn't have done it without the help of Shadmar. Quote Link to comment Share on other sites More sharing options...
Patrick Posted January 29, 2014 Share Posted January 29, 2014 Couldn't have done it without the help of Shadmar. Then Shadmar is just as awesome XD lol Quote Link to comment Share on other sites More sharing options...
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