james1943 Posted January 10, 2014 Share Posted January 10, 2014 I know I am a big pain what is csg box and were do y find it Quote Link to comment Share on other sites More sharing options...
bandrewk Posted January 10, 2014 Share Posted January 10, 2014 Hello James, I'd strongly recommend that you read through the User Guide. Here is the part for creating CSG: http://www.leadwerks.com/werkspace/page/documentation/_/user-guide/brushes-r672 Quote Link to comment Share on other sites More sharing options...
Josh Posted January 10, 2014 Share Posted January 10, 2014 This is the perfect chance for me to use a classic Leadwerks motivational poster. http://www.leadwerks.com/werkspace/page/documentation/_/user-guide/brushes-r672 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 10, 2014 Share Posted January 10, 2014 Have tried watching any videos? The first video tutorial explains how this works. Quote Link to comment Share on other sites More sharing options...
MisterGravity Posted January 11, 2014 Share Posted January 11, 2014 I have watched a few videos at this point. Here are my specific questions: In the video located here: http://www.leadwerks.com/werkspace/page/tutorials/_/simple-doors-r51 , "Simple Doors", the author already has the scene created when he starts the video. I did figure out how to make the CSG boxes with the "CollisionTrigger.lua" script, but in the video the guy box is invisible until he goes to the menu and "shows physics." Mine has a texture, "Caulk", actually, because I put it there. So even though it functions to be a trigger to open the door properly, it's visible. How do I make a trigger like this INvisible? Please help? Quote I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience. Link to comment Share on other sites More sharing options...
MisterGravity Posted January 11, 2014 Share Posted January 11, 2014 I have watched a few videos at this point. Here are my specific questions: In the video located here: http://www.leadwerks.com/werkspace/page/tutorials/_/simple-doors-r51 , "Simple Doors", the author already has the scene created when he starts the video. I did figure out how to make the CSG boxes with the "CollisionTrigger.lua" script, but in the video the guy box is invisible until he goes to the menu and "shows physics." Mine has a texture, "Caulk", actually, because I put it there. So even though it functions to be a trigger to open the door properly, it's visible. How do I make a trigger like this INvisible? Please help? Solution: Select the CSG box, go to the Appearance tab, and change the Material to Effects/Invisible. Then it's invisible and can only be seen with "Show Physics." Quote I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience. Link to comment Share on other sites More sharing options...
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