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csg box


james1943
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I have watched a few videos at this point. Here are my specific questions:

 

In the video located here: http://www.leadwerks.com/werkspace/page/tutorials/_/simple-doors-r51 , "Simple Doors", the author already has the scene created when he starts the video. I did figure out how to make the CSG boxes with the "CollisionTrigger.lua" script, but in the video the guy box is invisible until he goes to the menu and "shows physics." Mine has a texture, "Caulk", actually, because I put it there. So even though it functions to be a trigger to open the door properly, it's visible. How do I make a trigger like this INvisible?

 

Please help?

I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience.

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I have watched a few videos at this point. Here are my specific questions:

 

In the video located here: http://www.leadwerks.com/werkspace/page/tutorials/_/simple-doors-r51 , "Simple Doors", the author already has the scene created when he starts the video. I did figure out how to make the CSG boxes with the "CollisionTrigger.lua" script, but in the video the guy box is invisible until he goes to the menu and "shows physics." Mine has a texture, "Caulk", actually, because I put it there. So even though it functions to be a trigger to open the door properly, it's visible. How do I make a trigger like this INvisible?

 

Please help?

 

Solution: Select the CSG box, go to the Appearance tab, and change the Material to Effects/Invisible. Then it's invisible and can only be seen with "Show Physics."

I'm sure I'll have a million questions in my quest to master the Leadwerks Engine. Thank you for your patience.

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