Rastar Posted January 11, 2014 Share Posted January 11, 2014 A level will still crash when the world size is > 1024 as soon as there is a camera in it. Link to comment Share on other sites More sharing options...
SarperSoher Posted January 11, 2014 Share Posted January 11, 2014 Same here, crashes as soon as it's run in both debug and release mode Link to comment Share on other sites More sharing options...
SarperSoher Posted January 11, 2014 Share Posted January 11, 2014 Just updated my project from the Project Manager with Lua template. No longer crashes. 1 Link to comment Share on other sites More sharing options...
Rastar Posted January 11, 2014 Author Share Posted January 11, 2014 Confirmed, after updating the project it no longer crashes. 1 Link to comment Share on other sites More sharing options...
Admin Posted January 11, 2014 Share Posted January 11, 2014 Sorry, should have mentioned that. Link to comment Share on other sites More sharing options...
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