DudeAwesome Posted January 11, 2014 Share Posted January 11, 2014 Hey guys, I created a Cube in Blender and exported it as Autodesk FBX (.fbx) - was proud that I could load it into leadwerks but it dont likes textures. I dropped the BlueGrid on ground and the Orange one on the Cube but the Cube has some strange shading artifacts on the cube and the texture just makes the Cube a little bit more orange but no grid is visible. Do I have forget something? here is a screen Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
SarperSoher Posted January 11, 2014 Share Posted January 11, 2014 Seems like there is no UV mapping on the cube. Quote Link to comment Share on other sites More sharing options...
DudeAwesome Posted January 11, 2014 Author Share Posted January 11, 2014 can u tell me how I can add this? or give me a hint? I just thought its ok when i export any model as .fbx Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
Guppy Posted January 11, 2014 Share Posted January 11, 2014 can u tell me how I can add this? or give me a hint? I just thought its ok when i export any model as .fbx http://cgcookie.com/blender/2011/01/21/intro_uvmapping/ 1 Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
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