SarperSoher Posted January 12, 2014 Share Posted January 12, 2014 Even in an empty scene I'm getting around 200-250 FPS. My computer is quite modern so I know it's not a limitation due to my hardware. Is there a hardcoded frame limit to the engine so it does not fry our GPU's? Quote Link to comment Share on other sites More sharing options...
Admin Posted January 12, 2014 Share Posted January 12, 2014 Deferred renderers tend to have an initial performance hit because they are rendering to several large textures. However, they scale a lot better than forward renderers, and can display many more lights after a forward renderer would grind to a halt, because the deferred renderer only has to calculate lighting on the final outputted pixels of the scene. It's normal for the max framerate to be 200-600 with nothing in the scene, but the renderer will be much more capable as the scene gets more complex. 1 Quote Link to comment Share on other sites More sharing options...
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