gamecreator Posted January 12, 2014 Share Posted January 12, 2014 I was playing with the idea of making my own editor and this would be useful. I know LE2 had text file maps but these are binary and I wouldn't know where to start. I also noticed that map.h had two save functions commented out. Not sure if those functions are safe to use... And of course the documentation only has a Load function as well. Quote Link to comment Share on other sites More sharing options...
Josh Posted January 12, 2014 Share Posted January 12, 2014 There is no save map function in the engine, and the map format is a constantly changing one. (However, it is always written to be backwards-compatible.) Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
gamecreator Posted January 12, 2014 Author Share Posted January 12, 2014 Aww, too bad. Thanks. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.