Mycekralid Posted January 13, 2014 Share Posted January 13, 2014 Where is it? Edit: When it will be there? Quote Link to comment Share on other sites More sharing options...
gamecreator Posted January 13, 2014 Share Posted January 13, 2014 Shadmar created some nice water here for 3.1 http://www.leadwerks.com/werkspace/files/file/468-water-prefab-for-leadwerks-31-steam-ed/ 1 Quote Link to comment Share on other sites More sharing options...
Mycekralid Posted January 13, 2014 Author Share Posted January 13, 2014 Cool The vegetation question has been answered in Steam forum: I want to take some time and implement something a little more advanced. Using geometry shaders, we can procedurally generate vegetation onto the landscape, or attach it to specific texture layers. I think there is a lot of potential here to do something completely new, so I don't want to dive in too quickly and write something that has to be replaced later. 1 Quote Link to comment Share on other sites More sharing options...
shadmar Posted January 14, 2014 Share Posted January 14, 2014 Animated alpha clipping shader for trees (with shadow clipping) : http://www.leadwerks.com/werkspace/files/file/471-animated-vegetation-shader/ 3 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
codeape Posted January 15, 2014 Share Posted January 15, 2014 shadmar, you are awesome! Quote Link to comment Share on other sites More sharing options...
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