drakth Posted January 15, 2014 Share Posted January 15, 2014 Hi everyone, Does anyone knows if its possible to import in Leadwerks from Poser 10? Thanks! Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 15, 2014 Share Posted January 15, 2014 A quick search gives the following: with Poser Pro 2012's new Collada export options and the free Autodesk FBXconversion tool.... So since you can export to fbx, you can import to Leadwerks. Quote Link to comment Share on other sites More sharing options...
drakth Posted January 15, 2014 Author Share Posted January 15, 2014 Yes, poser Pro yes, i was talking about Poser (not pro) Quote Link to comment Share on other sites More sharing options...
beo6 Posted January 15, 2014 Share Posted January 15, 2014 not sure if that is really usable since the models are mostly very high detailed. But i might be wrong. Quote Link to comment Share on other sites More sharing options...
Interference Posted January 15, 2014 Share Posted January 15, 2014 not sure if that is really usable since the models are mostly very high detailed. But i might be wrong. You're correct. Most of Poser's library of models are meant for CG, not videogames. You're setting yourself up for a world of hurt if you're going to try using them in a game engine. Quote Link to comment Share on other sites More sharing options...
drakth Posted January 15, 2014 Author Share Posted January 15, 2014 Thanks everyone for the replies, good to know! Quote Link to comment Share on other sites More sharing options...
ChrisV Posted January 16, 2014 Share Posted January 16, 2014 Also, the poser license states that it is forbidden to use the 3d models in games. You are allowed to render the 3d poser models and use the 2d rendered images for games, i think. At least, that's how it was a couple of years back when i purchased Poser Pro 8. So, best check the license before you decide to use the poser models in a game or not. Quote My Artwork. ZBrush 4R7 64-bit - 3DCoat 4.5 BETA 12 - Fl Studio 12 64Bit - LE 3.2 Indie version - Truespace 7 - Blender 2.71 - iClone 5.51 Pro - iClone 3DXChange 5.51 pipeline - Kontakt 5 - Bryce 7 - UU3D Pro - Substance Designer/Painter - Shadermap 3 - PaintShop Photo Pro X7 - Hexagon - Audacity - Gimp 2.8 - Vue 2015 - Reaktor 5 - Guitar Rig 5 - Bitmap2Material 3 Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.