shadmar Posted January 15, 2014 Share Posted January 15, 2014 Seems like position set in editor is ignored, so it will be at 0,0,0, that has to be a bug. If you set position by script it works. HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
shadmar Posted January 15, 2014 Author Share Posted January 15, 2014 or it seems to start at 0,0,0 then it might move to the position sometimes set in editor after 2-4 seconds. HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
Josh Posted January 18, 2014 Share Posted January 18, 2014 I can confirm this. It looks like it goes through one full cycle because the correct position is used. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted January 18, 2014 Share Posted January 18, 2014 Okay, I just added a call to Emitter::Reset in the map load function. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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