Sooshi Posted January 15, 2010 Share Posted January 15, 2010 How is everyone coming along with Lua so far, I for one love this programming language and have been using it for close to a year now, and feel it is a very good language to learn for anyone who calls themself an artist. What are anyone elses thoughts on Lua? Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Rick Posted January 15, 2010 Share Posted January 15, 2010 I'm loving it and I'm a C++ programmer. I try to do everything in lua. I like being able to get instant feedback when testing my objects. Quote Link to comment Share on other sites More sharing options...
Niosop Posted January 15, 2010 Share Posted January 15, 2010 I like to do prototyping in Lua as it's nice to see instant feedback on tweaks, then move the more processor intensive code over to c++. Quote Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX ZBrush - Blender Link to comment Share on other sites More sharing options...
Marcus Posted January 15, 2010 Share Posted January 15, 2010 Personally, I absolutely hate the syntax of Lua. I am currently looking into using Mono for scripting. This would allow me to use any language supported by the Mono platform. Unity actually uses Mono for scripting. Languages supported by Mono: C# Java Boo Python JavaScript PHP Lua Cobra Supposedly, adding Mono to a program for scripting is VERY easy. I personally haven't looked too much into it. Here is some official documentation for using it as a scripting language. Scripting with Mono Quote Link to comment Share on other sites More sharing options...
Niosop Posted January 15, 2010 Share Posted January 15, 2010 Of course you could use anything you want for scripting, but integrating it so it's supported in the editor would require using Lua as an intermediary or writing your own editor. Quote Windows 7 x64 - Q6700 @ 2.66GHz - 4GB RAM - 8800 GTX ZBrush - Blender Link to comment Share on other sites More sharing options...
Marcus Posted January 15, 2010 Share Posted January 15, 2010 Of course you could use anything you want for scripting, but integrating it so it's supported in the editor would require using Lua as an intermediary or writing your own editor. Yeah I was actually just thinking about that. Plus, being written in BlitzMax may make it very difficult. BlitzMax... Quote Link to comment Share on other sites More sharing options...
Sooshi Posted January 15, 2010 Author Share Posted January 15, 2010 I was all about Unity3D at first, but I was not feeling the syntax of Java, I knew a lot of python but I wasnt feeling the idea of having to learn Boo lol. So as soon as Leadwerks incorporated Lua, I was like woot! Plus its becoing more and more industry standard(Balders Gate, Crysis). Everyone on my dev team will be using Lua. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.