flachdrache Posted January 15, 2010 Share Posted January 15, 2010 File Name: leadwerks_soldier_night_snow_textures File Submitter: TLD File Submitted: 15 Jan 2010 File Category: Materials Resolution: 2048x2048 ================================ Recolor for the Soldier character by Leadwerks ================================ Simple recolor "skins" for the leadwerks soldier model. 1x nightOps camo 1x snowcamo see here http://leadwerks.com/werkspace/index.php?app=downloads&showfile=38 and here http://leadwerks.com/werkspace/index.php?app=downloads&showfile=8 from the soldier_readMe : Licensed developers may use this model in any Leadwerks Engine game. Do not distribute this model in any format other than Leadwerks GMF. Do not distribute the image files in any format other than DDS. You may not sell or give away this model as part of a model or media pack. For character modeling contact: ilya.kachura@gmail.com // -- Ps : i just "recolored", no support, hf. Click here to download this file Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
Josh Posted January 17, 2010 Share Posted January 17, 2010 I like the snow armor. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 18, 2010 Share Posted January 18, 2010 ponders the implication of snow armors practicality during the heat of battle.... Thanks TLD they look great Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Josh Posted January 18, 2010 Share Posted January 18, 2010 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
flachdrache Posted January 19, 2010 Author Share Posted January 19, 2010 Basically thought about night operations, thats why they are pretty dark - i need some sentinels protecting the labs and outer facilities and might use the soldier model as an npc for the matter. Did not thought about desert camo though. PS: the third guy is running away from the group. Quote AMD 64 X2 Dual 5k - 4GB - XFX GForce9800GT - nv196.21 - WinXP Sp3 zBrush4R2 - Silo2Pro - Unwrap3DPro - Gile - MaPZone2.5 Xxploration FPS in progress ... Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 20, 2010 Share Posted January 20, 2010 PS: the third guy is running away from the group. That must be the commanding officer Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.