dennis Posted January 21, 2014 Share Posted January 21, 2014 hi guys how can I add glow maps / emission maps to my materials? I tried to use shadmar's shader. but that didn't work. because the OpenGL 2 fact. cheers, Quote Link to comment Share on other sites More sharing options...
shadmar Posted January 21, 2014 Share Posted January 21, 2014 I can add some 3.1 ones. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
dennis Posted January 21, 2014 Author Share Posted January 21, 2014 that would be great in so many ways. but isn't there another option to achieve this ? Quote Link to comment Share on other sites More sharing options...
shadmar Posted January 21, 2014 Share Posted January 21, 2014 Yes you can also use different materials, there is an emissive shader. Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
dennis Posted January 21, 2014 Author Share Posted January 21, 2014 How can I use the emmisive shader? and in which texture slot do I need to attach the glowmaps? Quote Link to comment Share on other sites More sharing options...
shadmar Posted January 23, 2014 Share Posted January 23, 2014 A set is up in the workshop now. 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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