norbert Posted January 22, 2014 Share Posted January 22, 2014 Hello, in debuger mode I get an error message. there is something of drive f in it. but I have no drive f whenever I click on ignore 4 with the mouse it goes on normally. jemmand has an idea? greeting norbert Quote Link to comment Share on other sites More sharing options...
Guppy Posted January 22, 2014 Share Posted January 22, 2014 The "f:\dd\.. " is on josh's drive - not really sure why MSVC++ insists on storing those paths in exe's - so you can ignore that. as for the error it self I looks like your trying to pass an number to a lua function that is outside the expected range ( -1 .. 255 ) Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 22, 2014 Share Posted January 22, 2014 This seems like a big bug. This should be caught by exception handling. Did you notice any strange behavior in your game (if it got that far)? Does it happen with certain commands? This could better be placed in the bug section. Quote Link to comment Share on other sites More sharing options...
norbert Posted January 22, 2014 Author Share Posted January 22, 2014 hi, ok the error is gone.think that was my mistake. in my script i write a comment -- Änderung gegenüber altem code (1 -1) I change to -- aenderung gegenueber altem code (1 -1) now everything is ok again. greeting norbert Quote Link to comment Share on other sites More sharing options...
Guppy Posted January 22, 2014 Share Posted January 22, 2014 hi, ok the error is gone.think that was my mistake. in my script i write a comment -- Änderung gegenüber altem code (1 -1) I change to -- aenderung gegenueber altem code (1 -1) now everything is ok again. greeting norbert Lacking utf-8 support is kind of a big deal, this should really be documented ( or better yet fixed ) Quote System: Linux Mint 17 ( = Ubuntu 14.04 with cinnamon desktop ) Ubuntu 14.04, AMD HD 6850, i5 2500k Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 22, 2014 Share Posted January 22, 2014 nice find norbert. I thought there was unicode support in the engine. I remembered reading that somewhere. Quote Link to comment Share on other sites More sharing options...
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