YouGroove Posted January 22, 2014 Share Posted January 22, 2014 I post as a reminder , the physic bugs that really stuck game prototyping without any solution or workaround possible : http://www.leadwerks.com/werkspace/topic/8338-le-31-steam-default-camera-flying/ http://www.leadwerks.com/werkspace/topic/8342-le-31-steam-ball-physics-stoping-after-some-seconds/ http://www.leadwerks.com/werkspace/topic/8199-collision-problems-on-imported-fbx-mesh/ http://www.leadwerks.com/werkspace/topic/7874-model-collision-bug/ http://www.leadwerks.com/werkspace/topic/7854-character-physic-problem-part-2/ http://www.leadwerks.com/werkspace/topic/7873-simple-collision-physics-not-working-on-model/ From someone else : http://www.leadwerks.com/werkspace/topic/8153-steam-polymesh-does-not-scale-with-model/ 1 Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted January 23, 2014 Share Posted January 23, 2014 Please do not repeat posts. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Recommended Posts