Rick Posted January 24, 2014 Share Posted January 24, 2014 I noticed that if I put a break point on an 'end' statement to a script function, the game seems to hit it when it starts up, no matter if that function was called yet or not. Link to comment Share on other sites More sharing options...
Josh Posted January 27, 2014 Share Posted January 27, 2014 That makes sense to me. The end statement is not inside the function. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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