DudeAwesome Posted January 27, 2014 Share Posted January 27, 2014 hi guys, someone can tell me or give me a hint how to create fog in a 3d scene. so that the models are a little bit harder to see (not only distance fog also some kind of volume fog in the camera view) I guess I only can do this with shaders but I´m a total shader noob and how do I can make my lightcone from lightsources like a spotlight visible in the fog to get more realistic? Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
shadmar Posted January 27, 2014 Share Posted January 27, 2014 Crepuscular rays or "god rays" as a post process shader. (which isn't yet possible) 1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
DudeAwesome Posted January 27, 2014 Author Share Posted January 27, 2014 mhmm so its not possible to create volumetric fog and corona lightning effects for now? Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.