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fog and visible spot lights


DudeAwesome
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hi guys,

 

someone can tell me or give me a hint how to create fog in a 3d scene. so that the models are a little bit harder to see (not only distance fog also some kind of volume fog in the camera view) I guess I only can do this with shaders but I´m a total shader noob

 

 

and

 

 

how do I can make my lightcone from lightsources like a spotlight visible in the fog to get more realistic?

 

19504_6459.jpg

 

 

rays_with_lights.jpg

It doesn´t work... why? mhmmm It works... why?

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