Schoppy0384 Posted January 28, 2014 Share Posted January 28, 2014 Hi, today I have played with the Pathfinding. I have create a red Box, this is my Player. Then I have create a Shape for this box (player). Once I SetPhysicsMode to Entity::CharacterPhysics the shape from the box is a cylinder ??? Quote Link to comment Share on other sites More sharing options...
cassius Posted January 28, 2014 Share Posted January 28, 2014 characters always have a cylinder. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
DudeAwesome Posted January 29, 2014 Share Posted January 29, 2014 is there a way to change this? not every game is the same and needs a cylinder as character Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 29, 2014 Share Posted January 29, 2014 Probably not. The physics object of the player isn't just a cylinder. Highly fintuned code lies behind it to optimize it. Quote Link to comment Share on other sites More sharing options...
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