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Faceted flat shading


Mebaru
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In BLender or another modeling software you use :

Select all faces, than choose "solid" or "Flat" instead of "Smooth"

before exporting to FBX model.

 

If you use a normal map it will make all faces smooths, so remove it, or make your normal map (or paint it) to show flat faces.

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Stop toying and make games

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