Mebaru Posted February 2, 2014 Share Posted February 2, 2014 I am importing models into editor and I want them look faceted and flat shaded, without smoothing. I have deleted vertex normal map before exporting and still it looks smoothed in Leadwerks. Will appreciate any help on this. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 2, 2014 Share Posted February 2, 2014 In BLender or another modeling software you use : Select all faces, than choose "solid" or "Flat" instead of "Smooth" before exporting to FBX model. If you use a normal map it will make all faces smooths, so remove it, or make your normal map (or paint it) to show flat faces. 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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