beo6 Posted February 4, 2014 Share Posted February 4, 2014 Hello, just a small thing i noticed: for AlignToVector http://www.leadwerks.com/werkspace/page/documentation/_/command-reference/entity/entityaligntovector-r166 it shows that i have to use a Vec3 and Y and Z. for the second syntax However most likely the Vec3 already includes X,Y and Z. So i think it should be void AlignToVector(const Vec3& v, int axis=2, float rate = 1.0, float roll = 0.0) Link to comment Share on other sites More sharing options...
Josh Posted February 4, 2014 Share Posted February 4, 2014 Nice catch! My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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