risecreature Posted February 5, 2014 Share Posted February 5, 2014 How to project dynamic shadow from some object/LE box on other fbx model, which pass through this shadow ? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 5, 2014 Share Posted February 5, 2014 self shadowing ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
risecreature Posted February 5, 2014 Author Share Posted February 5, 2014 No. There is some object, you have shadow from it. Another object goes near the first one and goes through it's shadow. I mean, shadow from first object falls on second one. Quote Link to comment Share on other sites More sharing options...
risecreature Posted February 6, 2014 Author Share Posted February 6, 2014 For some reason, shadows are not projected on fbx models, created inside C++ code. Is there any possibility to load fbx as CSG and get shadow on them ? Quote Link to comment Share on other sites More sharing options...
nate066 Posted February 6, 2014 Share Posted February 6, 2014 You have to set the material Quote Link to comment Share on other sites More sharing options...
risecreature Posted February 6, 2014 Author Share Posted February 6, 2014 Set material to CSG ? How can I do it ? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 6, 2014 Share Posted February 6, 2014 Search and follow tutorials on the site on making materials and textures for a model. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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