Rick Posted February 6, 2014 Share Posted February 6, 2014 It would be nice if we would define table script parameters and have the editor respond as such to allow us to define values for the entries in the table. Script.Markers = {} --table Could translate into some kind of repeating control in the editor that allows us to press some kind of plus/add button to make a new entry. This would treat the table as an array and we would access it via local value = self.Markers[1] and use the getn() to get the count when we are looping over it. 6 Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted February 6, 2014 Share Posted February 6, 2014 Dynamic table inputs would be great. Good suggestion Rick. Quote Link to comment Share on other sites More sharing options...
CrazyM Posted September 8, 2014 Share Posted September 8, 2014 I know, old post, but I want this also. Quote CrazyMinnowStudio.com Youtube, Twitter, Facebook, G+ Link to comment Share on other sites More sharing options...
shadmar Posted September 8, 2014 Share Posted September 8, 2014 +1 Quote HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
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