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One Model with more than one material?


Roland
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You have to do it in the model editor. Dbl click the model in the assets folder to open the material editor. Then you drag and drop your materials (also in the assets folder) onto the area of the model that should get that material. The save the model. I don't believe you can do this outside of the model editor and directly in the level editor.

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You have to do it in the model editor. Dbl click the model in the assets folder to open the material editor. Then you drag and drop your materials (also in the assets folder) onto the area of the model that should get that material. The save the model. I don't believe you can do this outside of the model editor and directly in the level editor.

 

Can you multi-texture a CSG cube using different materials for each side as in 3D World Studio?

 

(Edit) Sorry, just asking as I'm waiting for the full release.

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

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Yep. On the toolbar on the left there is a cube with 1 side highlighted red. This is the face selection tool for csg and just like in 3D world studio you can then apply textures to each face. In LE 3 you'd drag the material to one of the sides with that face selection tool selected and it'll just do that face. You also have the offsetting/fit etc functionality like 3D World Studio.

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Yep. On the toolbar on the left there is a cube with 1 side highlighted red. This is the face selection tool for csg and just like in 3D world studio you can then apply textures to each face. In LE 3 you'd drag the material to one of the sides with that face selection tool selected and it'll just do that face. You also have the offsetting/fit etc functionality like 3D World Studio.

 

All right, sounds great. Hopefully we can get some of those CSG cutting/slicing tools back from 3DWS as well.

Intel Core i7 Quad 2.3 Ghz, 8GB RAM, GeForce GT 630M 2GB, Windows 10 (x64)

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