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pick to apply force


Rick
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I want to be able to push back an entity in a "backward" direction from where the pick that I did for shooting them happened. So they could be sideways point a different way but if I shoot them from the side I want them to be pushed the opposite side, instead of what I currently have which is always backward which assumes I shot them from the front.

 

I'm assuming I use the pickinfo.normal somehow to get this? I'm just not confident with how to use it correctly.

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