cassius Posted February 9, 2014 Share Posted February 9, 2014 One of my floor textures has a small shiny spot on it which repeats when used on a floor. Is there any way I can get rid of this problem in gimp or photoshop? Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
gamecreator Posted February 9, 2014 Share Posted February 9, 2014 Yeah, in theory it should be no problem to edit it out. If you want to either upload it to the forum or PM me with it, I can give it a shot for you. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 9, 2014 Share Posted February 9, 2014 Can ou post your file ? Perhaps your shader ? @Cassius : You should learn how to do it yourself, you could need to redo it some day. Do you use some specular map ? Just og in Gimp2 or another and paint black color in specular map where you want to remove teh shining specular effect. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted February 9, 2014 Author Share Posted February 9, 2014 Yeah I want to do it myself so I can larn. What tol should I experiment with.The texture is one I just picked up from a pd site. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
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