YouGroove Posted February 10, 2014 Share Posted February 10, 2014 Here i'll put all tips that can help you in 3D art area and optimisation tips. -------------- Blurred shadows : To avoid shard polygon model edges shadows when using a directionnal light , place in your scene a SpotLight instead of Directionnal light. And SpotLight will make you gain good bunch of frame rate compared to directionnal light. 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
cassius Posted February 10, 2014 Share Posted February 10, 2014 But what about terrain? I don't think a spotlight would be enough. Quote amd quad core 4 ghz / geforce 660 ti 2gb / win 10 Blender,gimp,silo2,ac3d,,audacity,Hexagon / using c++ Link to comment Share on other sites More sharing options...
YouGroove Posted February 10, 2014 Author Share Posted February 10, 2014 Yes spotlight tip is for small 3D scenes only. I post on suggestion forum a directionnal ligth doing such blurred shadows, don't know if it's possible ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
YouGroove Posted February 10, 2014 Author Share Posted February 10, 2014 Torchlight : Made with a spotLight, you can change the option : Cast Shadow Putting none win lot of frame rate. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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