tjheldna Posted February 11, 2014 Share Posted February 11, 2014 Hi Josh, I'm setting up slider joints in 3.0 and am having some issues in getting an object from move from point to point (deleting the joint and creating a new one when the destination is reached). The code is pretty much identical to the examples in 3.1 steam however it's in c++. The platform always moves to the first point no probs, but when going to the next point it starts moving then just stops (a little hard to explain). My question is was there any fixes/work done to the slider joint in 3.1? Cheers! Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted February 12, 2014 Share Posted February 12, 2014 Do you have an example for us? I backed away from sliders in 3.0 because of this. Quote Link to comment Share on other sites More sharing options...
tjheldna Posted February 12, 2014 Author Share Posted February 12, 2014 It will take a little while but I should be able to do it. I'll paste in some code in a sec to see if something pops up. Quote Link to comment Share on other sites More sharing options...
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