YouGroove Posted February 15, 2014 Share Posted February 15, 2014 Here are some strange things : -When adding a post effect it is on second position on the list and first line of list is blank -Adding two post effects, when returning to panel one is on top list , second slot is blank , and the other post effect in on 3rd position ------------ Bloom : Is not visible. Perhaps some shader parameters to change ? Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted February 16, 2014 Share Posted February 16, 2014 Please post screenshots. I cannot produce any bug like this. We do not provide a bloom shader at this time. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted February 16, 2014 Author Share Posted February 16, 2014 In fact Bloom is present on the list, but you mean not implmenent so ? As you can see chossing it makes no difference on the editor or running the game. And others effects when choosen on the list , the effect is directly visible in the editor. Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted February 16, 2014 Share Posted February 16, 2014 Is that a shader you got from Shadmar? His bloom shader actually uses a script, and the shader file itself doesn't work alone. It's probably a good idea for him to keep those shaders in a sub-folder, to avoid confusion. The editor presently only allows shader-based post-effects, because I am not 100% happy with how scripts run live in the editor. It needs to be made more user-friendly before I enable that feature. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
shadmar Posted February 16, 2014 Share Posted February 16, 2014 If you are using : http://www.leadwerks.com/werkspace/files/file/481-bloom-shader-for-leadwerks-31-beta-edition-steam/ Then you need to add the bloom.lua (not bloom.shader) Just click add and type bloom.lua (since you can't select lua files) There are some adjustables in (3 in brightpass.shader and 1 in bloom.shader) HP Omen - 16GB - i7 - Nvidia GTX 1060 6GB Link to comment Share on other sites More sharing options...
YouGroove Posted February 16, 2014 Author Share Posted February 16, 2014 No i didn't had that menu before, seems it appeared with Steam update. Or it is not available with last Steam Update ? http://steamcommunity.com/games/251810/announcements/detail/1675639995148281126 I tried Shadmar effects on my PC and not on my Laptop, as they skrewed my level i had to make a new project, and i didn' had post effects and didn't want to put them on my laptop. ------------------- Do you mean we should not have that menu or that bloom on the menu ? If it's the case i don't remember bu perhaps i downloaded Shadmar effects. For Lua code i see the passes but don't understand what variable value has to be adjust. Nevermind, i don't need Bloom for now, just to explain i thaught it was official release and not showing lot of effect. Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted May 11, 2014 Share Posted May 11, 2014 Can't produce the original bug. It was likely fixed at some point. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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