YouGroove Posted February 15, 2014 Share Posted February 15, 2014 Post effects are hard coded. Would be great ot have in "World" panel Slot or sliders to change some shader values like how much strong Bloom effect will be , what color will use that shader, how much will blurr effect will be etc ... I mean some minimum variables per effect that gives good control on it, without needing to modify shader or having to code something each time you change map and need other adjustments for effects. 1 Quote Stop toying and make games Link to comment Share on other sites More sharing options...
gamecreator Posted February 15, 2014 Share Posted February 15, 2014 I've been asking for this for quite some time. At a minimum, adjustable effect amount would be useful. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 15, 2014 Author Share Posted February 15, 2014 Indeed, LE3 needs more workflow than only having programming all by code and functions you call. Better visual options , better for 3D artists, level designers, and better for non super coders. Be able to adjust some effect using slider or values in real time , is not comparable to modify a value in code and launch game each time. Let's have Better LE3 workflow Quote Stop toying and make games Link to comment Share on other sites More sharing options...
DudeAwesome Posted February 16, 2014 Share Posted February 16, 2014 why dont just edit the shaders by yourself? this feature have to be hardcoded for every effect because every effect is different. sure its a nice feature for people who cant code but IMO if you want a customized post effect or shader just DIY Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
Admin Posted February 17, 2014 Share Posted February 17, 2014 It's a good suggestion. One step at a time. 1 Quote Link to comment Share on other sites More sharing options...
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