YouGroove Posted February 17, 2014 Share Posted February 17, 2014 Strange, but i had some Exception caus of Lua code, and it was hard to be able to launch Leadwerks 3.1 sometimes. It is related to Steam ? Will this be different with C++ 3.1 non Steam edition ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Christian Clavet Posted February 18, 2014 Share Posted February 18, 2014 HI, This would be interesting to have more details about your problem. What are the Exceptions cause? How are you sure it's being caused by LUA? Do you know what in the LUA code would do that? Is this happening at startup? (Seem from your report) Is this happening at runtime (when you are inside the editor and doing something)? Is this happening when you "playtest" your scene? How were you able to "fix" the problem and make it work again? Can you reproduce the problem easily? What are the steps? Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 18, 2014 Author Share Posted February 18, 2014 Thanks Christian. No need to dig. Lua programming or null object or stuf in LE3 is not securized on some areas, that's why you can make some Exception. About relaunching Leadwerks 3, i don't know some times, it stays at 13Mo and don't launch. For now the best is not to close it every hour, and sometimes i can relaucnh it directly without any problem. Must be related to my PC and install in fact, perhaps simply my firewall settings i guess. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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