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Multiple Materials per model


toxic72
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Just a suggestion and really needed feature for instance i have a model that's UV mapped for two textures one is a transparent class one and the other is the base but I can only apply one with leadwerks 3 and the area UV mapped for the glass texture looks like the base texture just repeated...

 

Thanks.

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I think multiple materials per object are possible no in one model ? (It was in Leadwerks 3.0 or am i wrong ?)

 

 

What you can do is separate your model in two models, and make one as child of other, than save as one prefab the two combined models.

If you assign two materials to your model , yes it should be two materials you could map to it, it's very old and common technique in video games.

Stop toying and make games

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Don't assign the mat via the level editor. Dbl click the model to open the model editor and then you can drag and drop materials from the assets folder over the area that the material is and it'll work. Save the model then and now you're good.

 

@YouGroove, what kind of suggestion is that man lol

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Don't assign the mat via the level editor. Dbl click the model to open the model editor and then you can drag and drop materials from the assets folder over the area that the material is and it'll work. Save the model then and now you're good.

 

@YouGroove, what kind of suggestion is that man lol

 

Thank you.

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