toxic72 Posted February 20, 2014 Share Posted February 20, 2014 Just a suggestion and really needed feature for instance i have a model that's UV mapped for two textures one is a transparent class one and the other is the base but I can only apply one with leadwerks 3 and the area UV mapped for the glass texture looks like the base texture just repeated... Thanks. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted February 20, 2014 Share Posted February 20, 2014 I think multiple materials per object are possible no in one model ? (It was in Leadwerks 3.0 or am i wrong ?) What you can do is separate your model in two models, and make one as child of other, than save as one prefab the two combined models. If you assign two materials to your model , yes it should be two materials you could map to it, it's very old and common technique in video games. Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Rick Posted February 20, 2014 Share Posted February 20, 2014 Don't assign the mat via the level editor. Dbl click the model to open the model editor and then you can drag and drop materials from the assets folder over the area that the material is and it'll work. Save the model then and now you're good. @YouGroove, what kind of suggestion is that man lol 1 Quote Link to comment Share on other sites More sharing options...
gamecreator Posted February 20, 2014 Share Posted February 20, 2014 I can't wait for Leadwerks to do this automatically!! 1 Quote Link to comment Share on other sites More sharing options...
toxic72 Posted February 21, 2014 Author Share Posted February 21, 2014 Don't assign the mat via the level editor. Dbl click the model to open the model editor and then you can drag and drop materials from the assets folder over the area that the material is and it'll work. Save the model then and now you're good. @YouGroove, what kind of suggestion is that man lol Thank you. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.