Sooshi Posted January 18, 2010 Share Posted January 18, 2010 I was sketching a pic of the little guy named 9 from the movie also by the same name, and I came up with a new concept that I want to focus on for my game when I start creating it. Well I was noticing that in the world of 9 and many other themes that seem to be created these days, that the setting has a post apocalyptic theme to it, and I absouletely love this theme. I mean I played Fallout 3 to death and did almost every quest. I want to create a platform/treasure hunter type game that has the character going around looking for pre-war artifacts before the bombs fell and I was thinking that this theme would be perfect. Most platform games dont even capatalize on this theme at all. I was thinking of creating my own character to traverse around in this world. But I dont want to copy the puppet idea directly, even though its an amazing and origional idea, I need help on deciding my own character for a post apocalyptic universe, anyone got some ideas? No Super Mutants btw... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Rick Posted January 18, 2010 Share Posted January 18, 2010 Let's brainstorm! serious vs humorous the bomb dropped last week vs the bomb dropped 2 years ago male vs female badass vs normal vs clumsy vs arrogant vs angry family oriented vs loner I feel once you start to shape the personality of a character they start to come alive inside you. You start to get a picture for what they would look like. Quote Link to comment Share on other sites More sharing options...
Rick Posted January 18, 2010 Share Posted January 18, 2010 Does this mean I get your other character model Quote Link to comment Share on other sites More sharing options...
Sooshi Posted January 18, 2010 Author Share Posted January 18, 2010 Let's brainstorm! serious vs humorous the bomb dropped last week vs the bomb dropped 2 years ago male vs female badass vs normal vs clumsy vs arrogant vs angry family oriented vs loner I feel once you start to shape the personality of a character they start to come alive inside you. You start to get a picture for what they would look like. Rick, you do have a point, this is something that I have been practicing in order to become better at character design, I used to struggle with design lol, all my characters would look the same, I have just recently began to understand what it takes to create good character archetypes. Well since the game will be a platformer, the art style will be somewhat cartoony, simliar to WallE world. The bombs fell 26 years ago, and our character is 17, and has grown up in a small steampunk style type of town. Where androids were built to help rebuild the earth. There are androids and humans in the game. And I want the character to be a human who goes out and searches the land for all kinds of lost treasure from old technology. He is a normal type character who has a fun personality and who is goofy sometimes, like me lol. he goes out and brings back stuff he finds for the towns blacksmith to make things out of. My favorite games growing up were games like Zelda, IcO, Beyond Good and Evil etc. Im not really into the whole 1st person shooter uprise thats been going on since the origional xbox came out. I actually hate FPS games, im more of an RPG guy. Fallout 3 is an exception. Does this mean I get your other character model Lol yea I think I will be creating an all new origional character. I want the art style simliar to UP mixed with WallE from pixar, cartoony and fun to look at. But plays like an RPG platformer. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Canardia Posted January 18, 2010 Share Posted January 18, 2010 - Loose leather clothing, partially self-improved for your needs, brown or black in color maybe. Leather gloves with fingers visible is a must to have cliché! - A leg or arm could be mechanically improved and/or stabilized since the original limb was injured (it's a dangerous world out there with all the rubble and sharp edges) - Some tools hanging from the clothes. You never know when you find some mechanical debris to harvest, or need to repair something - A knife is good to have in the leather boots - Somekind of powerful enough gun to protect yourself from wild animals, but why not also from raiders and plunderers - Maybe a pet walking with you can be helpful, as you don't want to be dependable on some friends all the time when you go somewhere, and going alone is taking unnecessary risks In short: http://www.horror-movies.ca/AdvHTML_Upload/mad-max-2.jpg Quote ■ Ryzen 9 ■ RX 6800M ■ 16GB ■ XF8 ■ Windows 11 ■ ■ Ultra ■ LE 2.5 ■ 3DWS 5.6 ■ Reaper ■ C/C++ ■ C# ■ Fortran 2008 ■ Story ■ ■ Homepage: https://canardia.com ■ Link to comment Share on other sites More sharing options...
AggrorJorn Posted January 18, 2010 Share Posted January 18, 2010 not directly human, more like a ranger alien (Its from odworld I believe) http://image.com.com/gamespot/images/2004/news/06/16/stranger_screen001.jpg Quote Link to comment Share on other sites More sharing options...
Sooshi Posted January 18, 2010 Author Share Posted January 18, 2010 Lumooja and Aggror, thanks for your inputs guys. I like the idea of the mechanically improved arm and the knife on the boot. The knife could be used for all kinds of gameplay mechanics. I like the way the character is dressed in your Oddworld concept Aggror, I drew a character a couple of years ago similiar to that guy called the desert dweller, he has a backpack that he wears to store stuff that he steals from wanderers and travelers crossing the desert, as well as thick lens goggles to block the sun rays coming into his eyes.. The 17yr old guy will have an art syle more towards the little kid from pixars up, but I will definetely take these ideas into account. Thanks for your help guys.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Rick Posted January 19, 2010 Share Posted January 19, 2010 Are you going for creepy? Most of your art has a creepy dark side to it from what I noticed. The character you describe that you want doesn't seem to be creepy at all though. I love your art btw. You are very talented. God I wish I could draw Quote Link to comment Share on other sites More sharing options...
Sooshi Posted January 19, 2010 Author Share Posted January 19, 2010 Are you going for creepy? Most of your art has a creepy dark side to it from what I noticed. The character you describe that you want doesn't seem to be creepy at all though. I love your art btw. You are very talented. God I wish I could draw Im a creepy person.. Lol but nah im actually not going for the creepy look, its also another design flaw I have, im trying to be as creative as possible in every aspect of art.. Thanks btw, it just takes practice, like anything else... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 21, 2010 Share Posted January 21, 2010 Its certainly some very impressive artwork Kevin. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Sooshi Posted January 21, 2010 Author Share Posted January 21, 2010 Its certainly some very impressive artwork Kevin. Hey thanks Marleys Ghost, I wish I knew everything I needed to know to throw my concept in game, but I got some more studying to do, the entity class scripts for lua is something totally new to me Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 21, 2010 Share Posted January 21, 2010 Hey thanks Marleys Ghost, I wish I knew everything I needed to know to throw my concept in game, but I got some more studying to do, the entity class scripts for lua is something totally new to me All new to me too .. I just do what I always do "whats this do .. eeeek ok .. what about that ... oh dear ... AHA".. Its a simple technique but gets me there in the end Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Sooshi Posted January 21, 2010 Author Share Posted January 21, 2010 All new to me too .. I just do what I always do "whats this do .. eeeek ok .. what about that ... oh dear ... AHA".. Its a simple technique but gets me there in the end yea I am going to have to do trial and error until I can get my hands on some docs for this stuff, its just that trial and error is very unpredictable, no telling how long it will take me to find the solutions to problems... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Marleys Ghost Posted January 21, 2010 Share Posted January 21, 2010 its just that trial and error is very unpredictable, no telling how long it will take me to find the solutions to problems... Thats the fun part or maybe thats just me ... but I find the more I have to "experiment" the more I actually learn. Quote AMD Bulldozer FX-4 Quad Core 4100 Black Edition 2 x 4GB DDR3 1333Mhz Memory Gigabyte GeForce GTX 550 Ti OC 1024MB GDDR5 Windows 7 Home 64 bit BlitzMax 1.50 • Lua 5.1 • MaxGUI 1.41 • UU3D Pro • MessiahStudio Pro • Silo Pro 3D Coat • ShaderMap Pro • Hexagon 2 • Photoshop, Gimp & Paint.NET LE 2.5/3.4 • Skyline • UE4 • CE3 SDK • Unity 5 • Esenthel Engine 2.0 Marleys Ghost's YouTube Channel • Marleys Ghost's Blog "I used to be alive like you .... then I took an arrow to the head" Link to comment Share on other sites More sharing options...
Sooshi Posted January 21, 2010 Author Share Posted January 21, 2010 Thats the fun part or maybe thats just me ... but I find the more I have to "experiment" the more I actually learn. Yea you have a point Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
dreamhead Posted January 22, 2010 Share Posted January 22, 2010 looks very cool,how long ar you doing your own art work? Quote the real world is in my head CPU-Intel® Core2 Quad CPU Q6600 @ 2.40GHz CPU Speed 2.40 GHz RAM 3.5 GB OS Microsoft Windows XP Professional (Build Service Pack 32600) Video Card GeForce 8800 GT Video Card Features- *Video RAM 512.0 MB Video RAM 256 MB 512.0 MB Hardware T&L Yes Pixel Shader version 3.0 Vertex Shader version 3.0 using:leadwerks2.3,2 [ Link to comment Share on other sites More sharing options...
Sooshi Posted January 23, 2010 Author Share Posted January 23, 2010 it wont be very long, I actually have a few design documents already typed out and explained for the characters and worlds. Im just having trouble deciding on which one I want to create first lol. Here are a couple of character bios that I have written down for a game concept called "Between Light and Darkness" I absouletely loved Okami for ps2 and I want to create an adventure game similiar to the art style from okami. I want the characters to be in high contrast to the 3d environments. Cell shaded material glowing characters with realisitc environments and textures. Similiar to ICO for ps2 Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted January 25, 2010 Author Share Posted January 25, 2010 more ideas im coming up with, the grave digger..... Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Rick Posted January 25, 2010 Share Posted January 25, 2010 ICO seems pretty cool, but what's with the couches? I never played Okami either but very interesting Quote Link to comment Share on other sites More sharing options...
Sooshi Posted January 25, 2010 Author Share Posted January 25, 2010 ICO seems pretty cool, but what's with the couches? Lol I dont know, I never understood that either.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted January 26, 2010 Author Share Posted January 26, 2010 Another concept, an Orc General, I am going to have another version with clothing for him....trying to brainstorm here.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
omid3098 Posted January 26, 2010 Share Posted January 26, 2010 good concept Kevin Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Sooshi Posted February 3, 2010 Author Share Posted February 3, 2010 The posted art looks nice. Good Job! Thank you Annika I would like to see some more female characters that actually look like females. I see a lot of elves and faeries in games, they are good quality, but I think it would be nice to have a character that looks like a real woman. In Portal, there are parts where you get to see your own character and she's an average looking female. She still looks like an athlete, she just doesn't have over-the-top proportions. Yes, I'm a chick, so I guess my opinion is fitting. yes Annika you are so right, like this chick from Half Life 2.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
Sooshi Posted March 1, 2010 Author Share Posted March 1, 2010 Just a character that I may put in my game, not sure.. Quote Working on a major RPG project.......will showcase soon. www.kevintillman1.wix.com/tillmansart Link to comment Share on other sites More sharing options...
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