Rick Posted March 5, 2014 Share Posted March 5, 2014 Yeah, I would prefer that the default LE Lua editor have code completion but if we aren't going to get that and these guys want to go off and make their own editor with code completion, then it would be nice if LE allowed them to hook into the debugger so we can step through code inside their editor AND be able to configure what editor to open when the "open script button" is pressed from LE so we could choose their editor instead of the default LE one. Quote Link to comment Share on other sites More sharing options...
YouGroove Posted March 10, 2014 Share Posted March 10, 2014 Yep for non C++ people, two ways : - Some C# support (seems nothing new in that side, it was some topic, but no more news , so we can forget it), i htink this would had please lot of people to have that interface. - Lua better editor But for Lua what is very missing : - auto completition : very needed, so much time loosed writting code instead of having auto complete - errors catching : I don't know if it is possible ? But lot of time you launch the game and crashes it, because of simple errors, for example incompatible types assignation or others simple ones. It is not possible to detect them before lauching the game ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
klepto2 Posted March 10, 2014 Share Posted March 10, 2014 - C# (.NET/mono) is coming unofficially but it will come -auto completion: What would be needed is real intellisense, plain autocompletion will result in longer coding times -intellisense = doable with some affort -error catching not possible in the way you want it. Lua is intepreted at runtime, so lua doesn't know what might happen with some variable later in the program Hint: Learn Test-driven development will save lots of debugging sessions once you're into it. Quote Windows 10 Pro 64-Bit-Version NVIDIA Geforce 1080 TI Link to comment Share on other sites More sharing options...
YouGroove Posted March 20, 2014 Share Posted March 20, 2014 C# (.NET/mono) is coming unofficially but it will come It is enought people asking C# in LE3 ? Or it is for your own project/use ? (Personnaly i will steer in Lua for now) Quote Stop toying and make games Link to comment Share on other sites More sharing options...
MilitaryG Posted March 21, 2014 Share Posted March 21, 2014 It is enought people asking C# in LE3 ? Or it is for your own project/use ? (Personnaly i will steer in Lua for now) well I don't know for my self. OFC it would be easyer for me if I'd have C# as I'm programming with C# in unity 3D BUT I think I'll get used to C++ Also I think it won't be that hard deal to do it, ... what I mostly care about right now is getting Game Engine to Linux. AND dump windows for gooooooood. Oh yes I'm a windows hater for a reason. Quote Learn to obey before you command when you see very good tactic sit back and think again. Basics prince Zuko. Basics are your greatest strength. Link to comment Share on other sites More sharing options...
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