codeape Posted March 3, 2014 Share Posted March 3, 2014 Could be useful for someone: http://static.oculusvr.com/sdk-downloads/documents/OculusBestPractices.pdf Example: Avoid features that upset the user’s sense of stability in their environment. Rotating or moving the horizon line or other large components of the user’s environment can be discomforting to the user. Quote Link to comment Share on other sites More sharing options...
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