luxgud Posted March 10, 2014 Share Posted March 10, 2014 I am interested in purchasing a Leadwerks 3.1 Standard licence when it becomes available. I have good experience in Unity, CryEngine and UDK SDK as I teach these subjects. What I am primarily interested in is giving my students more C++ programming challenges and this is an area that I think they need to do more. From what I can see, Leadwerks would appear to meet this requirement. I have a few questions please: 1. Is an educational discount available for, say, 17 Standard licenses ? 2. Would it work on a college network and are there other college using it already? 3. I understand the game is royalty free but does the executable have a water mark or any reference to Leadwerks eg a splash screen ? 4. Is more documentation planned ? (Please don't ask me to send this to support) Thanks Quote Link to comment Share on other sites More sharing options...
AggrorJorn Posted March 10, 2014 Share Posted March 10, 2014 1. Not that the community here knows of. 2. Not as far as I know. 3. There is no splash logo or watermark 4. What do you mean exactly? Once 3.1 is released for all platforms, the command reference could have an update, but there are no major updates planned for the documentation to be expanded. Quote Link to comment Share on other sites More sharing options...
luxgud Posted March 10, 2014 Author Share Posted March 10, 2014 @Aggror When I said documentation, I really meant 'tutorials'. Quote Link to comment Share on other sites More sharing options...
Josh Posted March 10, 2014 Share Posted March 10, 2014 1. Is an educational discount available for, say, 17 Standard licenses ? That can certainly be arranged. I suggest distribution through Steam is your school allows it, but the standalone can be set up that way as well. 2. Would it work on a college network and are there other college using it already? As far as I know, no one is using 3.1 yet since it was just recently released, and the C++ support is coming out this month. I've sold class licenses of Leadwerks products to several schools in the U.S. and Europe. 3. I understand the game is royalty free but does the executable have a water mark or any reference to Leadwerks eg a splash screen ? No, there's nothing like that. 4. Is more documentation planned ? Our documentation is pretty extensive already. It will be filled in in a few more areas, especially as new features are added, but there is no major additions planned. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
luxgud Posted March 10, 2014 Author Share Posted March 10, 2014 Thanks for the responses Quote Link to comment Share on other sites More sharing options...
DudeAwesome Posted March 10, 2014 Share Posted March 10, 2014 3. there is! If you install the game you see a leadwerks banner. No clue how to change this Quote It doesn´t work... why? mhmmm It works... why? Link to comment Share on other sites More sharing options...
Josh Posted March 10, 2014 Share Posted March 10, 2014 That's true, the installer EXE the editor exports does show our logo. I forgot about that, but if you want you can just repackage the files in your own installer. I thought about adding a dialog to change the installer image, but it was sort of low priority and didn't get done. I don't have any objection to people making their own installer to bypass that. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
luxgud Posted March 11, 2014 Author Share Posted March 11, 2014 If you purchase the Indie version from Steam (well you have to) can Leadwerks run standalone without having to further use Steam. In other words, can you merely use Steam to purchase and upgrade and then use Leadwerks completely independent of Steam ? Quote Link to comment Share on other sites More sharing options...
tournamentdan Posted March 11, 2014 Share Posted March 11, 2014 You can only program with lua in the steam version. Just a heads up since you mentioned teaching c++. I believe josh is going to have to make a system to allow people to upgrade from steam to the pro edition. Quote Link to comment Share on other sites More sharing options...
luxgud Posted March 11, 2014 Author Share Posted March 11, 2014 Having researched Lua a little, I am not averse to using it. I also found out about hooking up C DLLs with Lua which would be fun. Quote Link to comment Share on other sites More sharing options...
Josh Posted March 11, 2014 Share Posted March 11, 2014 The C++ add-on for Visual Studio 2013 and Code::Blocks (on Linux) will be available soon. Steam has an offline mode, but I don't know for sure how long it can run before it needs to reconnect again, so that might not be the right route for schools. I can provide a standalone, or do something fancier with a site installer...I don't really know how those work, but have friends that do that kind of thing. 1 Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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