YouGroove Posted March 14, 2014 Share Posted March 14, 2014 In the editor , each building is a prefab : In game : All hierarchy and position seems to be loosen running the game. See prefab attached file to test. building2.zip Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted March 16, 2014 Share Posted March 16, 2014 It works fine here. Please include a map file. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
Josh Posted March 16, 2014 Share Posted March 16, 2014 I suspect one of your prefabs was parented to something, causing this error. If so, it is a repeat of this bug, which I just fixed: http://www.leadwerks.com/werkspace/topic/8927-leadworks-editor-malforms-attributes-of-objects-added-to-groups/ My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted March 17, 2014 Author Share Posted March 17, 2014 I confirm something was wrong in my map : all is ok testing in a new map Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted March 17, 2014 Share Posted March 17, 2014 You probably had one of them parented to something, will WILL cause wrong positioning in the current live build, bug is fixed for next update. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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