YouGroove Posted March 14, 2014 Share Posted March 14, 2014 Would boost performance , specially with shaders and good lightening quality. http://iamsparky.wordpress.com/2011/07/12/mitmaps/ Quote Stop toying and make games Link to comment Share on other sites More sharing options...
Josh Posted March 15, 2014 Share Posted March 15, 2014 We use mipmapping right now...but I think what you are suggesting is different settings for the mip filter downsampling. That's interesting, because you are basically trying to offset the downsampled info with an increase in contrast. It's subtle, but might make a nice improvement. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
YouGroove Posted March 15, 2014 Author Share Posted March 15, 2014 Could it be possible to have ability ourselves to adjust mip mapping ? Quote Stop toying and make games Link to comment Share on other sites More sharing options...
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