bandrewk Posted March 15, 2014 Share Posted March 15, 2014 Hello, selecting a face with a material assigned that uses the shader "diffuse+normal+specular+alphamask.shader" makes the face invisible upon selection. Thank you. Link to comment Share on other sites More sharing options...
bandrewk Posted March 15, 2014 Author Share Posted March 15, 2014 I just noticed that this only occurs when the render-mode is set to "Textured + Lightning" Link to comment Share on other sites More sharing options...
Josh Posted March 15, 2014 Share Posted March 15, 2014 Fixed in next build. My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
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