omid3098 Posted January 21, 2010 Share Posted January 21, 2010 just want to know which way use less process? if possibble with little describtion.. Floating a boat using waterplane physics. Floating a boat using keyframe animation and disable waterplane physics. Floating a boat using lines of script and again disable waterplane physics. . thank before Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Mumbles Posted January 21, 2010 Share Posted January 21, 2010 Physics are obviously going to be the slowest, especially where buoyancy is concerned. I would also suspect that keyframe animation is nicer on the CPU. But keyframing alone wouldn't take any possible waves on the water into account. In the case of waves, physics are going to provide the most realistic look. Quote LE Version: 2.50 (Eventually) Link to comment Share on other sites More sharing options...
omid3098 Posted January 21, 2010 Author Share Posted January 21, 2010 thanks.. and what do you think about using script? Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
Mumbles Posted January 21, 2010 Share Posted January 21, 2010 Personal opinion: I hate scripting... I'd go C/C++ all the way... Quote LE Version: 2.50 (Eventually) Link to comment Share on other sites More sharing options...
Josh Posted January 21, 2010 Share Posted January 21, 2010 I think you should use the physics system because it will interact the best with other physical objects. None of the methods you listed will have any bearing on performance. Quote My job is to make tools you love, with the features you want, and performance you can't live without. Link to comment Share on other sites More sharing options...
omid3098 Posted January 22, 2010 Author Share Posted January 22, 2010 thanks.. is that because of calculation in CPU? Quote Omid Saadat OD Arts Blog AMD Phenom II X4 940 - Geforce 8800GTS - 4GB RAM - XP x86 AMD 6000+ - Geforce 9800 GT - 2GB RAM - XP x86 (Home pc) Intel Core i7 - Geforce 310M - 4GB Ram - Win7 x64 (Laptop) Link to comment Share on other sites More sharing options...
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