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Newton/OpenAL/OpenGL functions access


DudeAwesome
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is there a way to use functions from the 3 frameworks in the 3.1 lua/cpp version without reimport every framework again? The frameworks should be integrated in the engine I guess and I would like to use some functions from newton, openAL/GL to create some own functionality. Maybe I´m wrong but importing e.g. openAL again into leadwerks would be a semi optimal just because I want to do some more advanced stuff with my audio files.

It doesn´t work... why? mhmmm It works... why?

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